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A daring mix of card game and turn-based tactics on a beautiful checkerboard, Duelyst was a small UFO in the landscape of simplistic competitive card games. Although it was not free from annoying flaws, balancing issues and above all a very questionable economic model, it could be played for literally hundreds of hours without having to pay a penny thanks to its wonderful mode of draft.
Returned from the dead thanks to a team of enthusiasts named Dream Sloth Games not involving the original developers, but made with their agreement, Duelyst II is a community project incorporating all aspects of the game that is not content to be a simple copy. Not only will the six period expansions only be added over time, to relive the progression of the meta as before, but the team has already rebalanced the cards, in addition to having radically modified the draw mechanics.
One of the concerns of the original game was indeed the lack of cards to use when the games dragged on, the luck of the draw then becoming a singular thorn in the side of the tactical depth. Well aware of this defect, the team of Duelyst II therefore decided to have each player draw two cards per turn, an idea that was soon abandoned in the original game. Fortunately for purists, a true mode legacy is also planned.
After a first closed beta on July 29, this time it’s a public beta that will take place from September 2 to 6, when a Steam page for the game has just appeared. The final release is scheduled for the fall.
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