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There are two types of captains in paintball: the field captain and the off-field captain. Sometimes they are one and the same. This article discusses the responsibilities of the off-field captain. He’s the man who has the last word, the one who makes game and travel arrangements, the one who settles internal differences and handles sponsorships; He’s the man in charge. Being the best player on the field is NOT a qualification to be a team captain. In fact, it’s probably better not to be one of the better players. This allows the captain to deal with issues related to scoring, substitutions and other issues during the game without jeopardizing a win.
A captain has to have the respect of the whole team… he has to be someone people listen to. He must be able to keep the team together, not only during practice and games, but also during a fundraiser or even a paintball awareness campaign. That means bringing together a group of friends who have many different ideas about how things are done and getting them to enthusiastically agree.
A team needs to build trust in each other to become a strong entity, and trust is built by getting to know each other, learning about each other’s abilities and trustworthiness. A wise captain plans events other than paintball for his team that can help build further camaraderie. This may include helping out other younger players or just hanging out, but they do it together… as a team.
A team captain doesn’t have to be an authority on everything, but he must be willing to ask others for help and to listen to suggestions or new ideas. He should be a friendly friend and a loyal supporter whenever the need arises. He must also be a strict coach and judge during training and in tournament mode. A good coach can bring out the best in every player. The responsibilities of a team captain are varied, but one of the most important is to organize and listen to the team when making decisions that affect the group as a whole. When meetings and travel need to be planned, it’s a good idea to get input from your team. Not only does this allow for more accurate planning, but it also makes team members feel important, both individually and collectively.
A good paintball team captain should be knowledgeable about both local and distant events. He should be liberal rather than moderate in planning, remembering that the more games you play, the better the team gets. A good team needs top-notch support and it is the captain’s responsibility to gather that support, be it parents, friends or formal sponsors. A good captain knows the parents and friends of the team members and encourages their support in all areas. A competitive team may need to apply for financial aid and this needs to be logged and reported. Unfortunately, sponsors only court people who play professionally, and sometimes those who are good enough to be professionals. That means someone has to recruit the sponsors for regular paintball players, and that job usually falls to the captain.
Even transporting young players to and from events can sometimes become the captain’s duty. The better a team gets, the more publicity it gets. The captain is expected to conduct media interviews on the team’s victories and future expectations. The captain can be interviewed by the local news station, newspaper or radio. Another way for the captain to get big publicity is to send articles about the team to magazines, internet shops and news sites. A good way to access a training field is for the captain to arrange for players to work for the home field one day and be allowed to use the field another day. Players can physically work on field prep or referee a game or even clear out the trash in exchange for some game time. Most field owners are happy to negotiate such deals, many teams use this practice to have a regular place to play and train.
As with all sports, there are sometimes emotions involved in the game of paintball. Because paintball is such an intense, high-speed game, sometimes manners get put aside and people’s feelings get hurt. A captain is the one who has to be the mature, sensible person who is calm enough to mediate. And while some disputes require arbitration, a captain must be smart enough to know when players will resolve it on their own. The Responsible is much more than the name suggests! It may sound impossible to be all of the things this article suggests a good captain should be. However, once you develop those skills and are the captain of your team, the joy of leading your friends to victory is worth the added responsibility.
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